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v1.5.1

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@github-actions github-actions released this 28 Mar 16:28
· 5 commits to master since this release
  • Fog now driven from C++ (and, by extension, the editor)

  • Improved UX when opening brush menu for the first time

  • Fixed the preview jank when using a layered brush.
    The preview should now appear stable in the viewport

  • Tuned some gBuffer texture storage resolution, transparency buffer storage resolution, & turned down default shadow quality
    This is in an effort to get mid-end cards running at >60fps on 4k

  • Fix some assertions due to new memory sizing requirements on world gen chunks