fix chaotic player targeting in rare situations #6667
Merged
+19
−10
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When the player's ship is under AI control and assigned a guard goal, this information would persist when the ship was returned to player control. This would cause the player's target to be randomly reassigned. To fix this, the AI state should be cleared when player AI is turned off.
Also change the
Player_use_ai
variable fromint
tobool
.Fixes a bug in Series Resurrecta, as well as potentially other bugs with other AI modes.