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| Flash Size | Ram Size |
|---|---|
| 15kB | 3kb |
Requires only a single row of pixels for the frame buffer at minimum.
SGL (Small Graphics Library) is a lightweight and fast graphics library designed to provide a beautiful and lightweight GUI (Graphics User Interface) for MCU-level processors.
Please refer to the docs directory for documentation.
Steps are as follows:
- Install gcc compiler
- git clone https://github.com/sgl-org/sgl-port-windows.git
- cd sgl-port-windows && git submodule init
- git submodule update --remote
- cd demo && make config
- make run
Note: Please use git terminal or VSCode's git bash terminal to enter the above commands
Download gcc from this address (https://github.com/niXman/mingw-builds-binaries/releases/download/13.2.0-rt_v11-rev0/x86_64-13.2.0-release-posix-seh-ucrt-rt_v11-rev0.7z)
Then extract to any directory and add to environment variables
git clone https://github.com/sgl-org/sgl-port-windows.git
cd sgl-port-windows && git submodule init
git submodule update --remote
cd demo && make config
Execute make run command to run
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