Make p5.js target work with standalone P5 #106
Merged
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P5 functions are available as globals in their web editor but not necessary the case in all P5 environments.
Modify the P5 draw function to make it work in environments where those functions aren't global.
I'm sorry, but I am not very good at Javascript build systems and though I tried the yarn => yarn build => yarn link => yarn link shader-park-core workflow it didn't work, I was getting this error exports is not defined which I am not sure about, but I doubt that's caused by my code changes.