To compile hsgame, you'll need a recent version of franchise and ghc. You can compile with
./Setup.hs build
This builds a large number of test executables. You can try running a
very simple chat server by running either ./named-chat or ./chat.
You can then connect to the server with a client by running
./named-chat localhost or ./chat localhost. Of course, you can
also connect from another computer, in which case you should specify
the name or IP address of your server in place of localhost.
We're working on an Javascript framework, built around a custom
HTTP server, which you can run with ./httpd to start a server
at http://127.0.0.1:8081.