SourceMod extension that improves impact detection while charging against physics objects with a mass below 250.
- Get latest impactfix release for your OS (linux or windows)
- Extract the zip file into your server's mod folder
Hit: 1719 ("prop_dynamic")
Movetype: 7
Motion Enabled: true
Static: true
Asleep: true
IsAlive: true
Model: "models/props_misc/fairground_tent_closed.mdl"
Hit: 227 ("func_breakable")
Movetype: 7
Motion Enabled: true
Static: true
Asleep: true
IsAlive: true -> false
Model: "*30"
Hit: 233 ("prop_physics")
Movetype: 6 -> 0
Motion Enabled: false -> true
Static: false
Asleep: true -> false
IsAlive: true -> false
Model: "models/props_windows/hotel_window_glass001.mdl"
Hit: 375 ("prop_physics")
Movetype: 6 -> 0
Motion Enabled: false -> true
Static: false
Asleep: true -> false
IsAlive: true -> false
Model: "models/props_windows/window_industrial.mdl"
Hit: 414 ("func_breakable")
Movetype: 7
Motion Enabled: true
Static: true
Asleep: true
IsAlive: true -> false
Model: "*111"
Hit: 159 ("func_breakable")
Movetype: 7
Motion Enabled: true
Static: true
Asleep: true
IsAlive: true
Model: "*91"
Hit: 840 ("prop_physics")
Movetype: 6
Motion Enabled: true
Static: false
Asleep: true -> false
IsAlive: true
Model: "models/props_street/trashbin01.mdl"
Hit: 261 ("prop_physics")
Movetype: 6
Motion Enabled: true
Static: false
Asleep: true
IsAlive: true
Model: "models/props_interiors/table_picnic.mdl"
Hit: 81 ("prop_physics")
Movetype: 6
Motion Enabled: false -> true
Static: false
Asleep: true -> false
IsAlive: true
Model: "models/props_urban/plastic_chair001_debris.mdl"
Hit: 150 ("prop_minigun_l4d1")
Movetype: 7
Motion Enabled: true
Static: true
Asleep: true
IsAlive: true
Model: "models/w_models/weapons/w_minigun.mdl"