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[DK] Use modified_spell for Infliction of Sorrow consume
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nyterage committed Oct 8, 2024
1 parent 651e674 commit 8caf489
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engine/class_modules/sc_death_knight.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -12107,7 +12107,7 @@ void death_knight_t::trigger_infliction_of_sorrow( player_t* target, bool is_vam
// The talent itself references 100% damage done, and it's stored in the below effect
// mod = talent.sanlayn.infliction_of_sorrow->effectN( 1 ).percent();
// However, the buff that is on the player still has 200% set, and in game testing shows the explosion to be 200%
mod = spell.infliction_of_sorrow_buff->effectN( 1 ).percent();
mod = modified_spell.infliction_of_sorrow->effectN( 1 ).percent();

buffs.infliction_of_sorrow->expire();
if ( disease_td->is_ticking() )
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