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[monk] Revert WW Mastery (#9612)
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renanthera authored Oct 5, 2024
1 parent ba27de4 commit f096a4b
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion engine/class_modules/monk/sc_monk.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -184,11 +184,12 @@ void monk_action_t<Base>::apply_buff_effects()
parse_effects( p()->buff.jadefire_brand, p()->talent.windwalker.jadefire_brand_heal );

// Windwalker
if ( const auto &effect = p()->baseline.windwalker.mastery->effectN( 1 ); effect.ok() && ww_mastery )
if ( const auto &effect = p()->baseline.windwalker.mastery->effectN( 1 ); effect.ok() )
{
auto mastery_parse_entry = [ & ]( std::vector<player_effect_t> &effect_list ) {
add_parse_entry( effect_list )
.set_buff( p()->buff.combo_strikes )
.set_func( [ & ] { return ww_mastery; } )
.set_value( effect.mastery_value() )
.set_mastery( true )
.set_eff( &effect );
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