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* Closes #1076

* Remove empty heading.
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skial authored Apr 13, 2023
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[_template]: ../templates/roundup.html
[date]: / "2023-04-13 10:13:00"
[modified]: / "2023-04-13 10:49:00"
[published]: / "2023-04-13 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://twitter.com/teormech "Alexander Hohlov"

# Haxe Roundup 673

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- Haxe `4.3.0` is here! Here's what you need to know [article](https://www.elitemastereric.com/Haxe-430/) by EliteMasterEric. :star2:
- New interop features with Hxcpp and Haxe `4.3.0` [article](https://blog.aidanlee.uk/hxcpp-430/) by Aidan Lee. :star2:
- Help creating a macro to forward operator overloads is [partially solved](https://community.haxe.org/t/help-creating-a-macro-to-forward-operator-overloads-solved/3925/2?u=skial).
- A guide that explains how to use [Filters](https://ceramic-engine.com/guides/filters/) in Ceramic by [Jérémy Faivre](https://twitter.com/jeremyfaivre/status/1645524289385365519).
- Re-announcing Defender's Quest 2 (Art & Trailer Reveal!) [article](https://www.fortressofdoors.com/re-announcing-defenders-quest-2/) by Lars Doucet.
- ⛏️[Cave/Glade Generator `2.0.2`](https://www.patreon.com/posts/81354493): Water by [Oleg Dolya](https://twitter.com/watawatabou/status/1645837168579837952).
- PickHaxe for Minecraft [post](https://www.elitemastereric.com/PickHaxe/) by EliteMasterEric, with some [screen shots](https://discord.com/channels/162395145352904705/162664383082790912/1094141683060461599) posted over on the [Haxe Discord] server targeting Fabric or Forge.
- Wartales `1.0` is [out now!](https://store.steampowered.com/news/app/1527950/view/3718325557403101852)
- `[devlog]` Dead Cells new alpha patch [released](https://store.steampowered.com/news/app/588650/view/3718326191612378557).
- `[devlog]` New funkin blog - [Week Of 2023/04/07](https://funkin.me/blog/2023-04-08/): GOOD FRIDAY.
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon.
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects.

##### _In case you missed it_

- Armory3D [`2023.04` release notes](https://armory3d.org/notes#2023.04).
- Defender's Quest 2 is [re-announced](https://twitter.com/larsiusprime/status/1643617785883377665). Learn more at [defendersquest2.com](https://www.defendersquest2.com/)!
- Chibi Ninja Shino-kun: Treasure of Demon Tower ~ [How's the Game?](https://store.steampowered.com/news/app/2175640/view/3692429859529104654) by Ando.
- Wartales [Community Update `#6`](https://store.steampowered.com/news/app/1527950/view/3716073126075919653) out now!
- `[devlog]` Northgard [Spectator Mode: Open Beta](https://store.steampowered.com/news/app/466560/view/3690175524530408110) announcement.
- `[devlog]` Dead Cells Update 34 "Clean Cut" is [in alpha stage](https://store.steampowered.com/news/app/588650/view/3716073126094271767)!

### Videos & Music

- Welcome to the HaxeUp 2023 at Shiro Games - Simon Krajewski & Nicolas Cannasse [video](https://www.youtube.com/watch?v=L_MNcf9IUvk).
- Haxe Spring Report by Simon Krajewski [video](https://www.youtube.com/watch?v=lkpoTcHKjSE).
- Performance Haxe in "Dune: Spice Wars" by Tom Rethaller [video](https://www.youtube.com/watch?v=pZcKyqLcjzc).
- Creating Indie Games: An Overview of the Shiro Tech Stack by Nicolas Cannasse [video](https://www.youtube.com/watch?v=gazZSJFGnck).
- Wartales Official Release [Trailer](https://www.youtube.com/watch?v=NIA33XOkv_s).
- All types of movement explained in Armory 3D [video](https://www.youtube.com/watch?v=uYUAeMlm9a0).
- All physics movement explained in Armory 3D [video](https://www.youtube.com/watch?v=f58limisAK0).
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

##### _In case you missed it_

- How to Make Adding a Video to a HaxeFlixel Project Quick and Painless [video](https://www.youtube.com/watch?v=UU0HLO4oqvg) by Richard Oliver Bray.
- Armory 3D project structure [video](https://www.youtube.com/watch?v=lA78BM90sFU).
- Armory 3D April 2023 release [overview](https://www.youtube.com/watch?v=wcDROlOpMbA).
- Node grouping is changing Armory 3D forever [video](https://www.youtube.com/watch?v=EJemk24yvMM).

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Looking for work

- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.

#### Job listings

- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial).
- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial).
- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases & Announcements

- Bring It On! [`0.8` City Streets](https://axolstudio.itch.io/bring-it-on/devlog/515169/v08-city-streets) has been released, plus [`0.8.1`](https://axolstudio.itch.io/bring-it-on/devlog/515544/v081-minor-fixes) & [`0.8.4`](https://axolstudio.itch.io/bring-it-on/devlog/515823/v084-more-bug-fixes) which helps with performance & bug fixing.

### Previews & Demos

#### Open Source

##### Community Previews

- Some new features in [debug/immediate UI of Ceramic](https://twitter.com/jeremyfaivre/status/1644448029418614786).

##### Via the [Haxe Discord] server

- And [Jérémy Faivre](https://discord.com/channels/162395145352904705/853414608747364352/1095050297778385038) has also added 2 new samples: [Gaussian Blur](https://ceramic-engine.com/examples/gaussian-blur/) and [Immediate GUI](https://ceramic-engine.com/examples/immediate-gui/).
- [Hugh Sanderson](https://discord.com/channels/162395145352904705/162656395110514688/1094801388040630336) is moving NME CI/CD to GitHub actions.

##### _Git Repos_

- Ceramic `1.1.0` has been [released](https://github.com/ceramic-engine/ceramic/releases/tag/v1.1.0).
- [hxwren `git`](https://github.com/MAJigsaw77/hxwren) - Haxe/Hxcpp `@:native` bindings for Wren.
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

#### Closed Source

- Starfox updates 🐸🐰🦅🦊:
* Automated hitbox [geometry](https://twitter.com/SnkyGames/status/1644740363347787777) via model data for pixel-perfect collisions.
* [Early days](https://twitter.com/SnkyGames/status/1646192277012856834) of creating the powerups, testing damaged wings, boost, and brake.

### _Some_ Library Releases

- [hxdiscord_rpc `1.0.3`](https://lib.haxe.org/p/hxdiscord_rpc)
- [hxlua `1.3.5`](https://lib.haxe.org/p/hxlua)
- [vector-math `3.0.1`](https://lib.haxe.org/p/vector-math)
- [log4h `1.0.0-beta.1`](https://lib.haxe.org/p/log4h)
- [cookies `1.1.0`](https://lib.haxe.org/p/cookies)
- [webstorage `5.1.0`](https://lib.haxe.org/p/webstorage)
- [which `3.2.0`](https://lib.haxe.org/p/which)
- [hxcpp `4.3.2`](https://lib.haxe.org/p/hxcpp)
- [PickHaxe `0.2.0`](https://lib.haxe.org/p/PickHaxe)
- [dropecho.interop `0.5.0`](https://lib.haxe.org/p/dropecho.interop)
- [gm2d `4.1.29`](https://lib.haxe.org/p/gm2d)
- [SScript `2.0.1`](https://lib.haxe.org/p/SScript)
- [nwjs `1.3.0`](https://lib.haxe.org/p/nwjs)
- [extype `3.1.5`](https://lib.haxe.org/p/extype)
- [intl `0.7.0`](https://lib.haxe.org/p/intl)
- [lcov `5.1.0`](https://lib.haxe.org/p/lcov)
- [akismet `2.3.0`](https://lib.haxe.org/p/akismet)
- [extension-webm `0.0.5`](https://lib.haxe.org/p/extension-webm)
- [linc_discord-rpc `1.0.0`](https://lib.haxe.org/p/linc_discord-rpc)
- [tink_core `2.1.1`](https://lib.haxe.org/p/tink_core)
- [electron `24.0.0`](https://lib.haxe.org/p/electron)
- [tink_syntaxhub `0.6.0`](https://lib.haxe.org/p/tink_syntaxhub)
- [tink_macro `1.0.1`](https://lib.haxe.org/p/tink_macro)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109). :new:
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329). :new:
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

119~ updates have been made to Haxe in the [last week][last week newurl].

- `[cpp]` Replace `<::cpp::Int64>` with `< ::cpp::Int64>` to fix template errors [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1040).
- `[cpp]` Reenable objc extern tests [merged](https://github.com/HaxeFoundation/haxe/pull/11123).
- `[nullsafety]` Null-safe `Type.getClass` [merged](https://github.com/HaxeFoundation/haxe/pull/11115).
- `[nullsafety]` Detect nulls in structs [pull request](https://github.com/HaxeFoundation/haxe/pull/11099).
- Macro static local var not working [fixed](https://github.com/HaxeFoundation/haxe/issues/11096).
- `[neko]` Optimise BytesBuffer length field [pull request](https://github.com/HaxeFoundation/haxe/pull/11090).
- `[neko]` Optimise BytesBuffer length field [merged](https://github.com/HaxeFoundation/haxe/pull/11090).
- `[haxelib]` Lose `hx3compat` dependency [issue](https://github.com/HaxeFoundation/haxelib/issues/598).
- `[lua]` Share metatables with other class instances [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11103).
- `[lua]` Emit class name even if not required [merged](https://github.com/HaxeFoundation/haxe/pull/11112).
- `[hxcpp]` Capture registers when compiling to Linux [fixed](https://github.com/HaxeFoundation/hxcpp/pull/776).
- `[hxcpp]` Avoid entering GCFreeZone twice [merged](https://github.com/HaxeFoundation/hxcpp/pull/758).
- `[hxcpp]` Support Android NDKs higher than 21 [merged](https://github.com/HaxeFoundation/hxcpp/pull/992).
- `[hxcpp]` Add `-std=c99` when compiling pcre2 sources [merged](https://github.com/HaxeFoundation/hxcpp/pull/1042).
- `[jvm]` Overloaded field of similar signature was already declared (on extern inline) [fixed](https://github.com/HaxeFoundation/haxe/issues/11131).
- `[macro]` Refactor `macroContext.ml` [merged](https://github.com/HaxeFoundation/haxe/pull/11130).
- Add "Custom" target [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11128). :star2:

##### _In case you missed it_

- Similarly named typedefs in adjacent modules cause overlap [issue](https://github.com/HaxeFoundation/haxe/issues/11079).
- `[null safety]` Null safety inline generic function [issue](https://github.com/HaxeFoundation/haxe/issues/11077).
- `[null safety]` Fix null arg check [pull request](https://github.com/HaxeFoundation/haxe/pull/11076).
- Mono to Any cast error [issue](https://github.com/HaxeFoundation/haxe/issues/11068).
- Fix call stack positions [merged](https://github.com/HaxeFoundation/haxe/pull/11065).
- Switch with at least one field match accesses all the fields [issue](https://github.com/HaxeFoundation/haxe/issues/11062).
- `[python]` Fix Python vector syntax issue [merged](https://github.com/HaxeFoundation/haxe/pull/11060).
- `[js]` Generate class names when using `Type.typeof` on classes [pull request](https://github.com/HaxeFoundation/haxe/pull/11074).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site.

Take it easy everyone, stay safe and see you next week. :ua:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2023-04-06..2023-04-13+org:haxefoundation+is:closed
[last week newurl]: https://github.com/search?q=updated:%3E2023-04-06+org:haxefoundation
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-04-06%22+language:Haxe&s=updated&type=Repositories
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53
[Deepnight Discord]: https://discord.gg/xRMdA4er

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