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Скафандры Gorlex. Исправлено #501
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,223 @@ | ||
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| #NeoSyndi Stalker Hardsuit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband] | ||
| id: ClothingOuterHardsuitStalker | ||
| name: скафандр Сталкера Cybersun | ||
| description: Новейший бронескафандр отдела передовых исследоаний и разработок Cybersun. Ещё не пущен в массовое производство, возможно, ещё даже незапотентован. | ||
| components: | ||
| - type: Sprite | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/stalker_cybersun.rsi | ||
| - type: Clothing | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/stalker_cybersun.rsi | ||
| - type: Item | ||
| size: huge | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/stalker_cybersun.rsi | ||
| - type: PressureProtection | ||
| highPressureMultiplier: 0.02 | ||
| lowPressureMultiplier: 1000 | ||
| - type: ExplosionResistance | ||
| damageCoefficient: 0.4 | ||
| - type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere | ||
| damageCoefficient: 0.5 | ||
| - type: Pierceable | ||
| level: Metal | ||
| - type: Armor | ||
| modifiers: | ||
| coefficients: | ||
| Blunt: 0.5 | ||
| Slash: 0.4 | ||
| Piercing: 0.3 | ||
| Heat: 0.4 | ||
| Radiation: 0.2 | ||
| Caustic: 0.4 | ||
| Bloodloss: 0.5 | ||
| - type: ClothingSlowOnDamageModifier | ||
| modifier: 0.5 | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 1 | ||
| sprintModifier: 1.1 | ||
| - type: HeldSpeedModifier | ||
| - type: ToggleableClothing | ||
| clothingPrototype: ClothingHeadHelmetHardsuitStalker | ||
| - type: Tag | ||
| tags: | ||
| - Hardsuit | ||
| - WhitelistChameleon | ||
|
|
||
| #Gorlex Phanthom Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitBase, AllowSuitStorageClothing, BaseToggleClothing] | ||
| id: ClothingOuterHardsuitGorlexPhantom | ||
| name: скафандр фантома Gorlex | ||
| description: Скафандр инфильтратора Gorlex. "Впервые видишь? Ожидаемо..." | ||
| components: | ||
| - type: Sprite | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_phanthom.rsi | ||
| - type: Clothing | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_phanthom.rsi | ||
| - type: Item | ||
| size: Huge | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_phanthom.rsi | ||
| - type: PressureProtection | ||
| highPressureMultiplier: 0.525 | ||
| lowPressureMultiplier: 10000 | ||
| - type: Pierceable | ||
| level: Metal | ||
| - type: Armor | ||
| modifiers: | ||
| coefficients: | ||
| Blunt: 0.5 | ||
| Slash: 0.5 | ||
| Piercing: 0.4 | ||
| Heat: 0.4 | ||
| Radiation: 0.5 | ||
| Caustic: 0.5 | ||
| Bloodloss: 0.5 | ||
| - type: StaminaResistance | ||
| damageCoefficient: 0.75 | ||
| - type: ExplosionResistance | ||
| damageCoefficient: 0.5 | ||
| - type: ClothingSlowOnDamageModifier | ||
| modifier: 0.75 | ||
| - type: ToggleClothing | ||
| action: ActionTogglePhaseCloak | ||
| disableOnUnequip: true | ||
| targetSlot: outerClothing | ||
| - type: ItemToggle | ||
| canActivateInhand: false | ||
| - type: ComponentToggler | ||
| parent: true | ||
| components: | ||
| # - type: Stealth | ||
| # minVisibility: 0.3 | ||
| # maxVisibility: 0.3 | ||
| # lastVisibility: 0.3 | ||
| - type: Stealth | ||
| mirage: false | ||
| hadOutline: true | ||
| examineThreshold: 0.7 | ||
| - type: StealthOnMove | ||
| passiveVisibilityRate: -1 | ||
| movementVisibilityRate: 0.2 | ||
| - type: PowerCellDraw | ||
| drawRate: 1.7 # 900 seconds on the default cell | ||
| - type: ToggleCellDraw | ||
| - type: PowerCellSlot | ||
| cellSlotId: cell_slot | ||
| fitsInCharger: false | ||
| - type: ContainerContainer | ||
| containers: | ||
| cell_slot: !type:ContainerSlot | ||
| - type: ItemSlots | ||
| slots: | ||
| cell_slot: | ||
| name: power-cell-slot-component-slot-name-default | ||
| startingItem: PowerCellSyndicate | ||
| disableEject: true | ||
| whitelist: | ||
| tags: | ||
| - PowerCell | ||
| - type: ToggleableClothing | ||
| clothingPrototype: ClothingHeadHelmetHardsuitGorlexPhantom | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 0.95 | ||
| sprintModifier: 1 | ||
| - type: HeldSpeedModifier | ||
| - type: Tag | ||
| tags: | ||
| - Hardsuit | ||
| - FullBodyOuter | ||
| - WhitelistChameleon | ||
|
|
||
| #Gorlex Reclaimer Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitBase] | ||
| id: ClothingOuterHardsuitGorlexReclaimer | ||
| name: скафандр перехватчика Gorlex | ||
| description: Предназначен для быстрого штурма и захвата территории или уничтожения неподготовленного врага. Конструкция проверена не одной сотней сражений. | ||
| components: | ||
| - type: Sprite | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_reclaimer.rsi | ||
| - type: Clothing | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_reclaimer.rsi | ||
| - type: Item | ||
| size: huge | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_reclaimer.rsi | ||
| - type: PressureProtection | ||
| highPressureMultiplier: 0.05 | ||
| lowPressureMultiplier: 1000 | ||
| - type: ExplosionResistance | ||
| damageCoefficient: 0.4 | ||
| - type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere | ||
| damageCoefficient: 0.5 | ||
| - type: Pierceable | ||
| level: Metal | ||
| - type: Armor | ||
| modifiers: | ||
| coefficients: | ||
| Blunt: 0.6 | ||
| Slash: 0.5 | ||
| Piercing: 0.4 | ||
| Heat: 0.1 | ||
| Radiation: 0.2 | ||
| Caustic: 0.2 | ||
| Bloodloss: 0.7 | ||
| - type: ClothingSlowOnDamageModifier | ||
| modifier: 0.25 | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 1.1 | ||
| sprintModifier: 1 | ||
| - type: HeldSpeedModifier | ||
| - type: ToggleableClothing | ||
| clothingPrototype: ClothingHeadHelmetHardsuitGorlexReclaimer | ||
| - type: Tag | ||
| tags: | ||
| - Hardsuit | ||
| - WhitelistChameleon | ||
|
|
||
| #Gorlex Medic Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitBase] | ||
| id: ClothingOuterHardsuitGorlexMedic | ||
| name: скафандр медика Gorlex | ||
| description: Тактический скафандр медика Gorlex. Хорошо изолирован от внешней среды. | ||
| components: | ||
| - type: Sprite | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_medic.rsi | ||
| - type: Clothing | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_medic.rsi | ||
| - type: Item | ||
| size: huge | ||
| sprite: _Lust/NeoSyndie/Clothing/OuterClothing/Hardsuits/gorlex_medic.rsi | ||
| - type: PressureProtection | ||
| highPressureMultiplier: 0.05 | ||
| lowPressureMultiplier: 1000 | ||
| - type: ExplosionResistance | ||
| damageCoefficient: 0.4 | ||
| - type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere | ||
| damageCoefficient: 0.5 | ||
| - type: Pierceable | ||
| level: Metal | ||
| - type: Armor | ||
| modifiers: | ||
| coefficients: | ||
| Blunt: 0.6 | ||
| Slash: 0.3 | ||
| Piercing: 0.3 | ||
| Heat: 0.2 | ||
| Radiation: 0.05 | ||
| Caustic: 0.1 | ||
| Bloodloss: 0.4 | ||
| - type: ClothingSlowOnDamageModifier | ||
| modifier: 0.30 | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 1.2 | ||
| sprintModifier: 1 | ||
| - type: HeldSpeedModifier | ||
| - type: ToggleableClothing | ||
| clothingPrototype: ClothingHeadHelmetHardsuitGorlexMedic | ||
| - type: Tag | ||
| tags: | ||
| - Hardsuit | ||
| - WhitelistChameleon | ||
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,43 @@ | ||
| #NeoSyndi Stalker Hardsuit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitStalker] | ||
| id: ClothingOuterHardsuitStalkerBiocode | ||
| suffix: BIOCODE | ||
| components: | ||
| - type: Biocode | ||
| factions: | ||
| - Syndicate | ||
| - type: FactionClothingBlocker | ||
|
|
||
| #Gorlex Phanthom Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitGorlexPhantom] | ||
| id: ClothingOuterHardsuitGorlexPhantomBiocode | ||
| suffix: BIOCODE | ||
| components: | ||
| - type: Biocode | ||
| factions: | ||
| - Syndicate | ||
| - type: FactionClothingBlocker | ||
|
|
||
| #Gorlex Reclaimer Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitGorlexReclaimer] | ||
| id: ClothingOuterHardsuitGorlexReclaimerBiocode | ||
| suffix: BIOCODE | ||
| components: | ||
| - type: Biocode | ||
| factions: | ||
| - Syndicate | ||
| - type: FactionClothingBlocker | ||
|
|
||
| #Gorlex Medic Suit | ||
| - type: entity | ||
| parent: [ClothingOuterHardsuitGorlexMedic] | ||
| id: ClothingOuterHardsuitGorlexMedicBiocode | ||
| suffix: BIOCODE | ||
| components: | ||
| - type: Biocode | ||
| factions: | ||
| - Syndicate | ||
| - type: FactionClothingBlocker |
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Опечатки в описании скафандра.
В описании две орфографические ошибки:
📝 Предлагаемое исправление
📝 Committable suggestion
🤖 Prompt for AI Agents