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Particles #5653

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Particles #5653

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amylizzle
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@amylizzle amylizzle commented Feb 3, 2025

Half-done so draft, but input very much welcome because I'm sure things could be done better.

Particle system for OpenDream's /particles but made as generic as possible so y'all can use it.

TODO:

  • probably thread running through the particle systems
  • see about making the particles draw all at once (vertex array?)
  • draw to a render target I guess?
  • figure out how best to draw a component thing
  • handle component deletion
  • maybe do some culling, it's not like we need to sim particles on the other side of the map
  • more stuff probably

Closes #1438

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Particle system
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