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fix(ui): restore frontend build and app landing route
CI
#70:
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perf(explorer): derive mosaic identity from admitted inputs
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#69:
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359b852
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Qualify County terrain projection coherence
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#68:
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Retain the first v9 fidelity matrix row
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#67:
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Qualify accelerated Explorer scene transitions
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#66:
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Fix Explorer Mercator renderer handoff
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#65:
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Refine Explorer footer notices
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#64:
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Refine cadence schedule controls
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#63:
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Refine mailbox and agent shutdown
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Remove cadence reference plane
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Refine cadence repository status
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Gate cadence on admitted Git executable
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Add click-driven GitHub mailbox polling
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perf(agent): stop rebuilding the terrain worker from scratch on every…
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fix(agent): stop labels reversing direction during the Atlas-to-Lands…
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fix(explorer): stop duplicating a sector's boundary across the seam
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refactor(explorer): make the camera the real source of truth for glob…
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fix(explorer): auto-straighten camera pitch as the globe unfurls
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fix(explorer): invert repeated-copy atmosphere glow to point away fro…
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fix(explorer): stop duplicating node markers in the Atlas and morph r…
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refactor(explorer): split fiber-scenes.tsx into per-concern scene files
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perf(explorer): cache sector projection endpoints instead of reprojec…
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#49:
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fix(explorer): keep terrain scale continuous in World↔Atlas handoff
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#48:
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feat(agent): formalize the axum operator API
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docs(explorer): retain high-density landscape evidence
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