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Hey there, I'm cobaltcore.
I'm a software engineer from Germany working on various things related to the creation of Visual Novels, with a specific focus on Ren'Py. Within this area I'm very passionate about driving forward the state of the ecosystem at large and more specifically, working on improving the build pipeline from starting a game to shipping a finished executable. Shipping things is hard, especially nowadays, so my goal is to make this as easy and flexible as possible for all things Ren'Py.

Sponsoring my work will help me in maintaining a decent time investment in the tools I create as well as contributing back to Ren'Py proper where needed. Since I work a full-time job already which covers most of my expenses, the funds generated here will always go straight back into development in one way or another. Mostly this will manifest into covering server costs where necessary, acquiring minutes for GitHub Actions, storage space on DockerHub as well as potentially some hardware purchases to enable me to better test things on lesser-known platforms.

@kobaltcore

Reaching this goal will enabled me to cover various test server expenses to break even at the end of each month.

Featured work

  1. kobaltcore/renkit

    A collection of tools to help you organise and use Ren'Py instances from the command line. Especially useful for headless servers.

    Rust 26

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