Releases: square/picasso
Releases · square/picasso
2.8
2.0.0
- New architecture distances Picasso further from the main thread using a dedicated dispatcher
thread to manage requests. - Request merging. Two requests on the same key will be combined and the result will be delivered
to both at the same time. fetch()
requests are now properly wired up to be used as "warm up the cache" type of requests
without a target.fit()
will now automatically wait for the view to be measured before executing the request.shutdown()
API added. Clears the memory cache and stops all threads. Submitting new requests
will cause a crash aftershutdown()
has been called.- Batch completed requests to the main thread to reduce main thread re-layout/draw calls.
- Variable thread count depending on network connectivity. The faster the network the more threads
and vice versa. - Ability to specify a callback with
ImageView
requests. - Picasso will now decode the bounds of the target bitmap over the network. This helps avoid
decoding 2000x2000 images meant for 100x100 views. - Support loading asset URIs in the form
file:///android_asset/...
. - BETA: Ability to rewrite requests on the fly. This is useful if you want to add custom logic for
wiring up requests differently.
1.1.1
- Fix: Ensure old requests for targets are cancelled when using a
null
image.
1.1.0
load
method can now take aUri
.- Support loading contact photos given a contact
Uri
. - Add
centerInside()
image transformation. - Fix: Prevent network stream decodes from blocking each other.
1.0.2
- Auto-scale disk cache based on file system size.
placeholder
now acceptsnull
for clearing an existing image when used in an adapter and
without an explicit placeholder image.- New global failure listener for reporting load errors to a remote analytics or crash service.
- Fix: Ensure disk cache folder is created before initialization.
- Fix: Only use the built-in disk cache on API 14+ (but you're all using [OkHttp][1] anyways,
right?).
1.0.1
- Fix: Properly set priority for download threads.
- Fix: Ensure stats thread is always initialized.
1.0.0
Initial release.