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adds an option to not close response synchronously #457

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Commits on May 17, 2018

  1. adds an option to not close response synchronously

    In Unity it is a common pattern to execute a task on the Unity main thread
    before sending a response. The added option prevent the processRequest
    method to always call HttpListenerResponse.Close method. It is then the
    responsibility of the event handler delegate to call this method.
    sebtoun committed May 17, 2018
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