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stackotter committed Oct 29, 2021
2 parents 64e2256 + 96bbc55 commit fd7170a
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3 changes: 2 additions & 1 deletion README.md
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Expand Up @@ -27,6 +27,7 @@ Running `swift bundler init` creates a `Bundle.json` file which contains all the

```json
{
"target": "AppTargetName",
"buildNumber" : 1,
"bundleIdentifier" : "com.example.bundler-hello-world",
"category" : "public.app-category.games",
Expand Down Expand Up @@ -92,4 +93,4 @@ If you want to see all available options just add `--help` to the end, (e.g. `sw

## Troubleshooting

If you are having an issue to do with bundle resources, try doing a universal build. Universal builds output correct bundles whereas for regular single architecture builds the bundler has to compile metal shaders and structure the bundles correctly. I don't know why only universal builds output correct bundles.
If you are having an issue to do with bundle resources, try doing a universal build. Universal builds output correct bundles whereas for regular single architecture builds the bundler has to compile metal shaders and structure the bundles correctly. I don't know why only universal builds output correct bundles.

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