1.4
After some time, I realised I need feedback on stuff that's not verified to be fixed. If you can confirm the stuff mentioned in the "For Testing" section works, open an issue or post in the discussion, please. I highly appreciate your feedback.
For Testing
- enemies shooting at you should now be less accurate at distance, like the original (EE-469)
- new option to restart level when dying (EE-157)
- compatibility with the tombati patched steam version (EE-480)
- sound pouring sound in city of khamoon should no longer play after room swap without reload (EE-493)
New Features
- butt bubbles (a ridiculous idea I had to implement, EE-475)
Fixes
- moving lava should now move and burn you (EE-471)
- cutscenes are no longer grayscale (EE-487)
- centaur statues no longer render the spawned mutant after load (EE-490)
- dust particles are now properly affected by depth testing (EE-496)
Improvements
- certain texture packs no longer render strange outlines on alpha blended edges (EE-495)
- boulders should no longer be rendered in half (EE-491)