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@stohrendorf stohrendorf released this 24 Jun 15:54
· 684 commits to master since this release

This version cannot load saves from versions before 1.7. If you want to load a save from earlier versions, you need to first load and save it with version 1.7.2.

New Features

  • "bug report action" - this will automatically make a copy of the engine log, take a screenshot, and create a savegame and put it into a timestamped folder (CE-486, thanks to @serishema)
  • more UI scale variants (CE-481)
  • option to control the amount of dust particles (CE-503, thanks to @serishema)

Improvements

  • display settings now use a tabbed layout (CE-478, thanks to @serishema)
  • some pre-flight level data checks were added to easier detect possible issues caused by broken levels
  • sprites are no longer cut in half (CE-534)
  • anisotropy level, render scale and ui scale now use a new "value selector" widget (CE-535, CE-536, CE-482)

Fixes

  • some issues with video playback scaling were fixed, affected by render resolution selection (CE-537)
  • lara's head will now revert to the correct rotation when diving (CE-528)

Calls for Testing

  • some long-standing AI issues might be fixed, confirmations (or more bug reports) are welcome! (CE-526)
  • sabatu's tomb raider has verified and unfixable issues in LEVEL8A, where you can't continue past a certain point because of corrupt level layout. if you find issues in other levels, please report them. (CE-520)
  • black parts on the screen should no longer occur when the camera is close to visibility portals (they are basically virtual separators of cubic parts of the level geometry) (CE-506)
  • the sand pouring sound in city of khamoon should now stop properly and not loop until reload (CE-493)
  • gameflow scripts for unfinished business need verification/quality checks (CE-498)