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@stohrendorf stohrendorf released this 15 May 18:33
· 257 commits to master since this release

New Features

  • render and ui scale are now disentangled (this let's you run the game in reduced resolution while still seeing the ui in hd) (CE-620)
  • your completely anonymous cpu feature set is now saved in the log file to give better help if you can't launch the game (CE-629)

Fixes

  • proper alpha blending
  • the sand pouring sound should stop now properly
  • fixed cue parser crash when importing game data
  • fixed crashes involving pierre (you litter bug) (CE-623)
  • a lot of AI crashes were fixed, although introducing strange behaviour at times (watch Zenuriko, for example)
  • sprites should no longer appear too dark with dynamic lighting enabled (CE-616)
  • the sand pouring sound in city of khamoon should now stop properly (CE-493)

Improvements

  • slightly better edge outline rendering/edge detection
  • hopefully slightly improved performance
  • better opengl resource handling (still crashing AMD drivers after 22.5.2, but that's evidently their fault, sorry)
  • more detailed shadows close to the camera

Changes

  • partially refactored rendering pipeline to improve performance (CE-628, CE-618, CE-612)

Calls for Testing

please report any bugs you encounter, especially the crashes. use F1 to report in-game bugs, which creates a savegame and a screenshot of your current situation, if you see something strange. also, please send in your crashdumps. thank you very much!

Package Maintainer Notes

  • CImg was bumped to v.3.2.1