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更新資料
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stu43005 authored and github-actions[bot] committed Dec 19, 2024
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2 changes: 1 addition & 1 deletion client_gamedata/localization.csv
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Expand Up @@ -2295,7 +2295,7 @@ h0261s5_A1_skillinfo,"我方回合開始時,若我方場上的$BUFF:(REG)層
拥有$BUFF:(REG)的我方角色施展三魂技能时,我方场上每层再生使技能系数提升5%。
每回合结束时,该回合曾被攻击过的我方角色获得$BUFF:(REG)。","Upon the start of player's turn, if the total stacks of $BUFF:(REG) on the battlefield reach more than $ARG1, trigger the back row ally's 3-orb skill.
When an ally with $BUFF:(REG) casts 3-orb skill, for each stack of Regen on the battlefield, increase the skill ratio by 5%.
Upon the end of every turn, grant $BUFF:(REG) to allies who were attacked during that turn.","プレイヤーターン開始時、フィールド上の味方の「$BUFF:(REG)」が合計$ARG1スタック以上の場合、プレイヤーの後列のキャラクターが3ソウルスキルを発動する。
Upon the end of every turn, grant $BUFF:(REG) to allies who were attacked during that turn.","プレイヤーターン開始時、フィールド上の味方の「$BUFF:(REG)」が合計$ARG1スタックを超える場合、プレイヤーの後列のキャラクターが3ソウルスキルを発動する。
「$BUFF:(REG)」を持つプレイヤーキャラクターが3ソウルスキルを発動した時、フィールド上にいるプレイヤーキャラクターが持つ「再生」1スタックごとにスキルの倍率が5%上昇する
毎ターン終了時、そのターンに攻撃を受けたプレイヤーキャラクターが「$BUFF:(REG)」を得る。","아군 턴 시작 시, 전장에 있는 아군의 $BUFF:(REG) 중첩 수가 $ARG1중첩보다 많을 경우, 후방 아군의 3혼 스킬을 발동한다.
$BUFF:(REG)을 지닌 아군 캐릭터가 3혼 스킬 발동 시, 전장에 있는 아군이 지닌 [재생]이 중첩될 때마다 스킬 계수가 5% 증가한다.
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2 changes: 1 addition & 1 deletion client_gamedata/localization.json
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Expand Up @@ -10761,7 +10761,7 @@
"我方回合開始時,若我方場上的$BUFF:(REG)層數大於$ARG1層,我方末位施展三魂技能。\n擁有$BUFF:(REG)的我方角色施展三魂技能時,我方場上每層再生使技能係數提升5%。\n每回合結束時,該回合曾被攻擊過的我方角色獲得$BUFF:(REG)。",
"我方回合开始时,若我方场上的$BUFF:(REG)层数大于$ARG1层,我方末位施展三魂技能。\n拥有$BUFF:(REG)的我方角色施展三魂技能时,我方场上每层再生使技能系数提升5%。\n每回合结束时,该回合曾被攻击过的我方角色获得$BUFF:(REG)。",
"Upon the start of player's turn, if the total stacks of $BUFF:(REG) on the battlefield reach more than $ARG1, trigger the back row ally's 3-orb skill.\nWhen an ally with $BUFF:(REG) casts 3-orb skill, for each stack of Regen on the battlefield, increase the skill ratio by 5%.\nUpon the end of every turn, grant $BUFF:(REG) to allies who were attacked during that turn.",
"プレイヤーターン開始時、フィールド上の味方の「$BUFF:(REG)」が合計$ARG1スタック以上の場合、プレイヤーの後列のキャラクターが3ソウルスキルを発動する。\n「$BUFF:(REG)」を持つプレイヤーキャラクターが3ソウルスキルを発動した時、フィールド上にいるプレイヤーキャラクターが持つ「再生」1スタックごとにスキルの倍率が5%上昇する\n毎ターン終了時、そのターンに攻撃を受けたプレイヤーキャラクターが「$BUFF:(REG)」を得る。",
"プレイヤーターン開始時、フィールド上の味方の「$BUFF:(REG)」が合計$ARG1スタックを超える場合、プレイヤーの後列のキャラクターが3ソウルスキルを発動する。\n「$BUFF:(REG)」を持つプレイヤーキャラクターが3ソウルスキルを発動した時、フィールド上にいるプレイヤーキャラクターが持つ「再生」1スタックごとにスキルの倍率が5%上昇する\n毎ターン終了時、そのターンに攻撃を受けたプレイヤーキャラクターが「$BUFF:(REG)」を得る。",
"아군 턴 시작 시, 전장에 있는 아군의 $BUFF:(REG) 중첩 수가 $ARG1중첩보다 많을 경우, 후방 아군의 3혼 스킬을 발동한다.\n$BUFF:(REG)을 지닌 아군 캐릭터가 3혼 스킬 발동 시, 전장에 있는 아군이 지닌 [재생]이 중첩될 때마다 스킬 계수가 5% 증가한다.\n매번 턴 종료 시, 그 턴에 공격당한 적 있는 아군 캐릭터는 $BUFF:(REG)을 획득한다."
],
[
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Binary file modified client_gamedata/localization.xlsx
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12 changes: 6 additions & 6 deletions client_latest/localization.json
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@@ -1,8 +1,8 @@
{
"CT": 1733794111,
"CT(ISO)": "2024-12-10T01:28:31.000Z",
"I": "9a6444fb-9185-4c31-b209-4cff337f8c31",
"PT": 1733794116,
"PT(ISO)": "2024-12-10T01:28:36.000Z",
"R": 4574
"CT": 1734595018,
"CT(ISO)": "2024-12-19T07:56:58.000Z",
"I": "9360edd0-6482-4e94-b4ba-4cb063e42243",
"PT": 1734595022,
"PT(ISO)": "2024-12-19T07:57:02.000Z",
"R": 4585
}

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