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fix M204, solid fill overextrusion #662

fix M204, solid fill overextrusion

fix M204, solid fill overextrusion #662

Workflow file for this run

name: C/C++ Nightly windows x64
on:
push:
branches:
- Nigthly
- nightly_dev
- nightly_master
- debug_win
jobs:
build_dep:
runs-on: windows-2019
steps:
- uses: actions/checkout@v3
- uses: ilammy/msvc-dev-cmd@v1
- name: mkdir in deps
run: mkdir deps/build
- name: cmake and make deps
working-directory: ./deps/build
run: |
cmake .. -G "Visual Studio 16 2019" -A x64
msbuild /m ALL_BUILD.vcxproj
- name: Upload artifact
uses: actions/[email protected]
with:
name: deps_win
path: ./deps/build/destdir/
build:
runs-on: windows-2019
needs: build_dep
steps:
- uses: actions/checkout@v1
- uses: ilammy/msvc-dev-cmd@v1
- name: update submodule profiles
working-directory: ./resources/profiles
run: git submodule update --init
- name: change date in version
shell: powershell
run: (Get-Content version.inc) | Foreach-Object {$_ -replace "\+UNKNOWN", ("_" + [datetime]::Today.ToString("yyyy-MM-dd"))} | Set-Content version.inc
- name: mkdir in deps directory
run: mkdir deps/destdir
- name: download deps
uses: actions/download-artifact@v1
with:
name: deps_win
path: deps/destdir
- name: echo dir deps
run: dir deps
- name: echo dir deps destdir
run: dir deps/destdir
- name: mkdir
run: mkdir build
- name: cmake
working-directory: ./build
run: cmake .. -G "Visual Studio 16 2019" -A x64 -DCMAKE_PREFIX_PATH="d:\a\${{ github.event.repository.name }}\${{ github.event.repository.name }}\deps\destdir\usr\local"
- name: make
working-directory: ./build
run: msbuild /m /P:Configuration=RelWithDebInfo INSTALL.vcxproj
- name: make .mo
working-directory: ./build
run: msbuild /m /P:Configuration=RelWithDebInfo gettext_po_to_mo.vcxproj
- name: make .pot
working-directory: ./build
run: msbuild /m /P:Configuration=RelWithDebInfo gettext_make_pot.vcxproj
- name: create directory and copy into it
working-directory: ./build
run: ls
- name: create directory and copy into it
working-directory: ./build
shell: powershell
#todo: add the opengl folder
run: mkdir package
- name: copy from release
working-directory: ./build
shell: powershell
run: '(new-object System.Net.WebClient).DownloadFile("https://github.com/supermerill/SuperSlicer_deps/releases/download/1.75/Slic3r_win_build.zip", "Slic3r_win_build.zip")'
- name: unzip
working-directory: ./build
shell: cmd
run: '"C:/Program Files/7-Zip/7z.exe" x Slic3r_win_build.zip'
- name: copy missing dll content from old release
working-directory: ./build
shell: cmd
run: |
xcopy /RCYIE Slic3r_win_build\*.dll package\
xcopy /RCYIE Slic3r_win_build\local-settings.bat package\${{ github.event.repository.name }}_local-settings.bat
xcopy /RCYIE Slic3r_win_build\mesa package\
- name: copy new resources
working-directory: ./build
shell: cmd
run: xcopy /RCYIE ..\resources package\resources
- name: copy dll & exe
working-directory: ./build
shell: cmd
run: |
xcopy /RCYIE src\RelWithDebInfo\*.dll package\
xcopy /RCYIE src\RelWithDebInfo\*.exe package\
xcopy /RCYIE c:\windows\system32\VCRUNTIME140* package\
del package\opengl32.dll
# - name: create zip
# working-directory: ./build
# shell: cmd
# run: '"C:/Program Files/7-Zip/7z.exe" a -tzip nightly.zip *'
- name: Upload artifact
uses: actions/[email protected]
with:
name: nightly_win64
path: build/package/