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Add option in the CTRL-M dialog to invert axes #3922

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RealDeuce
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Some people prefer their axes inverted when using a spacemouse. With this, you can invert any set of axes you want.

Some people prefer their axes inverted when using a spacemouse.
This this, you can invert any set of axes you want.
@supermerill
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Merged.

I didn't see any code for the ctrl+M, isn't this somethign specific with your mouse?
Also how these config are changed? you have to edit the config file manually?

@RealDeuce
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RealDeuce commented Mar 13, 2024

CTRL+M binding is in src/slic3r/GUI/GLCanvas3D.cpp:GLCanvas3D::on_char() (case WXK_CONTROL_M:). It shows a config dialog for the 3D mouse (if a 3D mouse is present).

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