π I'm a multi-faceted software engineer with extensive experience and passion for full-stack and game development.
π I enjoy exploring the intersection of art and technology from machine learning to computer graphics.
π« Computer Graphics
I learned the mechanisms and math behind graphics engines and rendered 2D & 3D models with OpenGL, Blender, and Shadertoy. (My profile photo is a scene I modeled and rendered myself!)
π The Great Mouse Performance
For MelonJam 5, I worked with an engineer and designer to create a one-level 3D rhythm game with Unity, inspired by that piano scene in Tom & Jerry called The Great Mouse Performance. Play it here !
For a quarter long project, I was a full-stack developer on a team of 12. Together, we created a developer desktop app for fellow engineers to create and organize their meeting notes and thoughts in an elegant yet simple way. Try it out !
Or click the image π below to watch the demo video !
π€ Search Query Recommender System
A team of AI/ML Fellows and I were tasked to enhance the Google search experience by providing query autocompletion. We utilized the GPT2 and DistilRoBERTa-base model. Read more here !






