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Macrocosm

Macrocosm is a shared development repository for Space Station 14, a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

The primary purpose of Macrocosm is to collate content from member communities (Microcosms) to facilitate ease of development and share content that is universally desired or that requires a larger maintenance burden.

Links

Documentation/Wiki

SS14's docs site has documentation on SS14's content, engine, game design, and more. Additionally, see these resources for license and attribution information:

Contributing

We are happy to accept contributions from anybody. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either! Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/syndicate-ss14/macrocosm.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd macrocosm
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

About

YAY MACROCOSM!!!!!

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