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Features

  • phong shading
  • scene graph
  • raycasting
  • shadow mapping

screenshot

Building the main app with CMake

touch build && cd build
cmake ..
cmake --build .
./native

Building the tests with CMake

cd tests
touch build && cd build
cmake ..
cmake --build .
./tests

Platform support

Currently, the native code is only tested with Cmake on linux. The cmake config uses sdl3 in the submodule and links it statically so there should be no requirement to install sdl to build or run the app

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from-scratch 3D renderer in c++

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