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What changed?
Added some log statements to the TestMaxBufferedEventsLimit functional test to help debug why the test is failing. I also added require.Eventually blocks to repeatedly check the conditions.
Why?
This tests has been very flaky but I can't seem to reproduce the failure in single tests runs or locally. Logs are too verbose to glean anything meaningful from them.
I also tried visualizing the traces and nothing seemed to stick out. (Could just be me). Hopefully these changes either fix the issue or make it easier to see what's happening.
How did you test it?