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Document 2048 result limit from intersect_shape
🔗 GHA #58: Commit 367a7dc pushed by tetrapod00
December 19, 2024 01:11 1h 0m 11s intersection-max
December 19, 2024 01:11 1h 0m 11s
December 18, 2024 23:53 1h 0m 30s
Crosslink get_class_list and get_global_class_list
🔗 GHA #56: Commit 219a5fd pushed by tetrapod00
December 16, 2024 16:35 20m 28s link-class-list
December 16, 2024 16:35 20m 28s
Document CameraFeed platform limitations
🔗 GHA #55: Commit 0480c2c pushed by tetrapod00
December 16, 2024 15:30 20m 49s camera-feed-limitation
December 16, 2024 15:30 20m 49s
Crosslink get_class_list and get_global_class_list
🔗 GHA #54: Commit 9d1fc9b pushed by tetrapod00
December 15, 2024 21:16 1h 2m 13s link-class-list
December 15, 2024 21:16 1h 2m 13s
Document CameraFeed platform limitations
🔗 GHA #53: Commit 5368d87 pushed by tetrapod00
December 15, 2024 20:23 1h 0m 22s camera-feed-limitation
December 15, 2024 20:23 1h 0m 22s
Fix proximity fade in Compatibility renderer
🔗 GHA #52: Commit a7c00b4 pushed by tetrapod00
December 9, 2024 22:08 1h 2m 10s fix-proximity
December 9, 2024 22:08 1h 2m 10s
Fix tutorial links after documentation reorganization
🔗 GHA #51: Commit c593a3a pushed by tetrapod00
December 7, 2024 23:11 59m 50s fix-tutorial-links
December 7, 2024 23:11 59m 50s
Clarify type-specific lerp() documentation
🔗 GHA #50: Commit 0332b3b pushed by tetrapod00
December 3, 2024 23:15 54m 50s lerp-docs
December 3, 2024 23:15 54m 50s
Use double comments in shader template light functions
🔗 GHA #47: Commit 733797e pushed by tetrapod00
November 29, 2024 16:49 55m 44s shader-create-comment
November 29, 2024 16:49 55m 44s
Docs: Standardize names and terms for renderers
🔗 GHA #44: Commit 4a53f50 pushed by tetrapod00
November 12, 2024 19:39 1h 1m 22s rendering-method-driver-backend
November 12, 2024 19:39 1h 1m 22s
Docs: Add links to project settings
🔗 GHA #42: Commit 5c15d34 pushed by tetrapod00
November 12, 2024 18:26 1h 22m 44s improve-project-settings-links
November 12, 2024 18:26 1h 22m 44s
Docs: Standardize names and terms for renderers
🔗 GHA #41: Commit 5de4860 pushed by tetrapod00
November 12, 2024 18:22 1h 2m 57s rendering-method-driver-backend
November 12, 2024 18:22 1h 2m 57s
Add some tests for Control
🔗 GHA #39: Commit d9dcd4f pushed by tetrapod00
September 22, 2024 02:01 1h 32m 59s control-unit-tests
September 22, 2024 02:01 1h 32m 59s
Add override to multimeshinstance3d
🔗 GHA #38: Commit 72afd12 pushed by tetrapod00
September 22, 2024 02:00 1h 23m 31s multimesh-surface-override
September 22, 2024 02:00 1h 23m 31s
Remove material override on viewport.cpp
🔗 GHA #37: Commit c547000 pushed by tetrapod00
September 22, 2024 02:00 59m 45s material-override
September 22, 2024 02:00 59m 45s
Visual Shader: Add vector operations to Remap node
🔗 GHA #36: Commit 234d04c pushed by tetrapod00
September 22, 2024 01:59 55m 37s visual-shader-remap
September 22, 2024 01:59 55m 37s
Initial
🔗 GHA #35: Commit e619ebd pushed by tetrapod00
September 21, 2024 03:06 52m 35s transform-vector-node
September 21, 2024 03:06 52m 35s
Suggestion: remove unnecessary default
🔗 GHA #34: Commit 0a467b3 pushed by tetrapod00
September 20, 2024 18:28 22m 44s transform-vector-node
September 20, 2024 18:28 22m 44s