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0def1bd
LAST MINUTE PATCH
SeeminglyTypicalUsername Dec 20, 2024
d1d851c
Merge remote-tracking branch 'upstream/main'
SeeminglyTypicalUsername Dec 20, 2024
e83d873
map fix
SeeminglyTypicalUsername Dec 20, 2024
7afd9cb
updates
SeeminglyTypicalUsername Dec 20, 2024
016167e
name fix
SeeminglyTypicalUsername Dec 20, 2024
688b8c2
radio fix
SeeminglyTypicalUsername Dec 20, 2024
e84f529
test
SeeminglyTypicalUsername Dec 20, 2024
cc9f9b6
map hotfix
SeeminglyTypicalUsername Dec 20, 2024
88bf39d
radio color fix
SeeminglyTypicalUsername Dec 20, 2024
d655ce4
major error fix
SeeminglyTypicalUsername Dec 21, 2024
72a5339
Update Reno.dmm
SeeminglyTypicalUsername Dec 21, 2024
34f5216
kills random 11k
SeeminglyTypicalUsername Dec 21, 2024
09ea255
update
SeeminglyTypicalUsername Dec 21, 2024
f5129cd
fix
SeeminglyTypicalUsername Dec 21, 2024
0fdcac0
money
SeeminglyTypicalUsername Dec 21, 2024
fadf42d
removes north casino entrance
SeeminglyTypicalUsername Dec 21, 2024
0153d55
fixes idk
SeeminglyTypicalUsername Dec 21, 2024
225c090
test
SeeminglyTypicalUsername Dec 21, 2024
c785b8a
fixes
SeeminglyTypicalUsername Dec 21, 2024
1fcb75a
removes double-application of value of cash
JohnFulpWillard Dec 21, 2024
7b289fa
patch
SeeminglyTypicalUsername Dec 21, 2024
24cbb5e
map fix
SeeminglyTypicalUsername Dec 21, 2024
5c210a8
fix
SeeminglyTypicalUsername Dec 21, 2024
5c6cad0
fix
SeeminglyTypicalUsername Dec 21, 2024
a81e10a
test
SeeminglyTypicalUsername Dec 21, 2024
50751b5
Merge pull request #1 from JohnFulpWillard/cash
SeeminglyTypicalUsername Dec 21, 2024
993b3e7
ncr patch
SeeminglyTypicalUsername Dec 22, 2024
b9912ec
patch
SeeminglyTypicalUsername Dec 22, 2024
6db2870
Merge remote-tracking branch 'upstream/main'
SeeminglyTypicalUsername Dec 22, 2024
8d0cb28
update
SeeminglyTypicalUsername Dec 22, 2024
6a131d3
map update
SeeminglyTypicalUsername Dec 28, 2024
01d600d
update
SeeminglyTypicalUsername Dec 28, 2024
f74854b
adds beakers
SeeminglyTypicalUsername Dec 28, 2024
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19,774 changes: 14,188 additions & 5,586 deletions _maps/map_files/Reno/Reno.dmm

Large diffs are not rendered by default.

237 changes: 105 additions & 132 deletions _maps/map_files/templates/dungeons/ncrcf_0_0.dmm

Large diffs are not rendered by default.

26 changes: 23 additions & 3 deletions _maps/map_files/templates/dungeons/raider_subway_2.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1252,6 +1252,7 @@
pixel_x = 8
},
/obj/item/storage/fancy/cigarettes/cigpack_greytort,
/obj/item/reagent_containers/hypospray/medipen/stimpak,
/turf/open/floor/f13{
icon_state = "rarewhite"
},
Expand Down Expand Up @@ -1870,6 +1871,11 @@
icon_state = "darkgreenfull"
},
/area/f13/vault)
"zq" = (
/obj/structure/table,
/obj/item/reagent_containers/hypospray/medipen/stimpak,
/turf/open/floor/plasteel/f13/vault_floor/misc/bar,
/area/f13/vault)
"zs" = (
/obj/structure/closet/locker,
/turf/open/floor/f13{
Expand Down Expand Up @@ -2181,6 +2187,13 @@
},
/turf/open/floor/carpet/reno/evil,
/area/f13/vault)
"Dy" = (
/obj/structure/table,
/obj/item/reagent_containers/glass/bottle/random_virus,
/turf/open/floor/f13{
icon_state = "rarewhite"
},
/area/f13/vault)
"DK" = (
/obj/structure/chair/office/dark{
dir = 4
Expand Down Expand Up @@ -3968,6 +3981,13 @@
/obj/effect/spawner/lootdrop/trash,
/turf/open/indestructible/ground/outside/sidewalk/innerhorizontal/dark,
/area/f13/subway)
"Xc" = (
/obj/structure/table,
/obj/item/reagent_containers/hypospray/medipen/stimpak,
/turf/open/floor/f13/red{
icon_state = "redsolid"
},
/area/f13/vault)
"Xf" = (
/obj/machinery/autolathe,
/turf/open/floor/f13{
Expand Down Expand Up @@ -6270,7 +6290,7 @@ Vo
Vo
Vo
CI
CI
zq
xZ
Uy
QH
Expand Down Expand Up @@ -6868,7 +6888,7 @@ xZ
Bk
qu
vF
ur
Dy
Bk
Oi
Vb
Expand Down Expand Up @@ -6980,7 +7000,7 @@ Bk
Bk
Bk
Bk
Oi
Xc
fM
oh
Sx
Expand Down
4 changes: 2 additions & 2 deletions code/game/objects/effects/landmarks.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1137,8 +1137,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
name = "Bishop Made Man"
icon_state = "Bishop Made Man"

/obj/effect/landmark/start/f13/bishops/casinoworker
name = "Bishops Casino Worker"
/obj/effect/landmark/start/f13/bishops/floorman
name = "Bishop Floor Man"
icon_state = "Bishops Casino Worker"

/obj/effect/landmark/start/f13/bishops/racketeer
Expand Down
2 changes: 1 addition & 1 deletion code/game/world.dm
Original file line number Diff line number Diff line change
Expand Up @@ -335,7 +335,7 @@ GLOBAL_VAR(restart_counter)

s += "<b>[station_name()]</b>";
s += " ("
s += "<a href=\"https://discord.gg/WAv9hJzP9z\">" //Change this to wherever you want the hub to link to.
s += "<a href=\"https://discord.gg/Ba4YqpTzry\">" //Change this to wherever you want the hub to link to.
s += "Discord" //Replace this with something else. Or ever better, delete it and uncomment the game version.
s += "</a>"
s += ")\]" //CIT CHANGE - encloses the server title in brackets to make the hub entry fancier
Expand Down
14 changes: 14 additions & 0 deletions code/modules/cargo/exports/f13Cash.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
/datum/export/f13Cash
cost = 1
k_elasticity = 0
unit_name = "cap"
export_types = list(/obj/item/stack/f13Cash)

/datum/export/f13Cash/get_amount(obj/O)
var/obj/item/stack/f13Cash/caps_entered = O
return ..() * caps_entered.get_item_credit_value()

/datum/export/f13Cash/total_printout(datum/export_report/ex, notes = TRUE)
. = ..()
if(. && notes)
. += " Your deposit is completed."
8 changes: 4 additions & 4 deletions code/modules/fallout/obj/stack/f13Cash.dm
Original file line number Diff line number Diff line change
Expand Up @@ -209,7 +209,7 @@
singular_name = "Denari" // -us or -i
icon = 'icons/obj/economy.dmi'
icon_state = "denarius"
flavor_desc = "The inscriptions are in Latin,\n\
flavor_desc = "The inscriptions are in Latin,\n\
'Caesar Dictator' on the front and\n\
'Magnum Chasma' on the back."
value = CASH_DEN * CASH_CAP
Expand Down Expand Up @@ -248,9 +248,9 @@
singular_name = "Aure"// -us or -i
icon = 'icons/obj/economy.dmi'
icon_state = "aureus"
flavor_desc = "The inscriptions are in Latin,\n\
'Aeternit Imperi' on the front and\n\
'Pax Per Bellum' on the back."
flavor_desc = "The inscriptions are in Latin,\n\
'Aeternit Imperi' on the front and\n\
'Pax Per Bellum' on the back."
value = CASH_AUR * CASH_CAP
merge_type = /obj/item/stack/f13Cash/aureus

Expand Down
13 changes: 9 additions & 4 deletions code/modules/jobs/job_types/citizens.dm
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
selection_color = "#dece90"
exp_requirements = 360
outfit = /datum/outfit/job/citizens/f13ncrcfwarden
access = list(ACCESS_NCR, ACCESS_NCR_COMMAND)
access = list(ACCESS_NCR, ACCESS_NCR_COMMAND, ACCESS_BRIG)
minimal_access = list(ACCESS_NCR, ACCESS_NCR_COMMAND)


Expand All @@ -38,7 +38,7 @@
glasses = /obj/item/clothing/glasses/sunglasses/big
neck = /obj/item/storage/belt/holster/legholster
gloves = /obj/item/clothing/gloves/f13/leather
suit = /obj/item/clothing/suit/armor/f13/civilians/ncr_police_coat/chief
suit = /obj/item/clothing/suit/armor/f13/ncrarmor/lieutenant
suit_store = /obj/item/gun/ballistic/automatic/service
backpack = /obj/item/storage/backpack/trekker
satchel = /obj/item/storage/backpack/satchel/trekker
Expand All @@ -48,6 +48,7 @@
/obj/item/stock_parts/cell/ammo/ec = 2,
/obj/item/reagent_containers/hypospray/medipen/stimpak = 1,
/obj/item/melee/classic_baton/police = 1,
/obj/item/restraints/handcuffs = 2,
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/gun/energy/laser/complianceregulator = 1,
/obj/item/storage/bag/money/small/medium = 1
Expand All @@ -62,7 +63,7 @@
supervisors = "the Warden"
outfit = /datum/outfit/job/citizens/f13ncrcfguard
access = list(ACCESS_NCR)
minimal_access = list(ACCESS_NCR)
minimal_access = list(ACCESS_NCR, ACCESS_BRIG)


/datum/outfit/job/citizens/f13ncrcfguard/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
Expand Down Expand Up @@ -93,6 +94,7 @@
/obj/item/stock_parts/cell/ammo/ec = 2,
/obj/item/reagent_containers/hypospray/medipen/stimpak = 1,
/obj/item/melee/classic_baton/police = 1,
/obj/item/restraints/handcuffs = 2,
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/gun/energy/laser/complianceregulator = 1,
/obj/item/storage/bag/money/small/meager = 1
Expand All @@ -106,7 +108,7 @@
description = "You lucked out and managed a somewhat well-paying occupation. Learned physicians are hard to come by, so your New Californian citizenship only sweetened the deal as you were whisked away by the government into working on a backwater correctional facility."
outfit = /datum/outfit/job/citizens/f13ncrcfphysician
access = list(ACCESS_NCR)
minimal_access = list(ACCESS_NCR)
minimal_access = list(ACCESS_NCR, ACCESS_BRIG)

/datum/outfit/job/citizens/f13ncrcfphysician
name = "NCRCF Physician"
Expand All @@ -117,6 +119,7 @@
accessory = null
shoes = /obj/item/clothing/shoes/laceup
head = null
ears = /obj/item/radio/headset/headset_ncrcf
mask = /obj/item/clothing/mask/surgical
neck = /obj/item/clothing/neck/stethoscope
gloves = /obj/item/clothing/gloves/color/latex
Expand Down Expand Up @@ -311,6 +314,7 @@
/obj/item/reagent_containers/hypospray/medipen/stimpak = 1,
/obj/item/melee/classic_baton/police = 1,
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/restraints/handcuffs = 2,
/obj/item/gun/energy/laser/complianceregulator = 1,
/obj/item/storage/bag/money/small/medium = 1
)
Expand Down Expand Up @@ -354,6 +358,7 @@
/obj/item/reagent_containers/hypospray/medipen/stimpak = 1,
/obj/item/melee/classic_baton/police = 1,
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/restraints/handcuffs = 2,
/obj/item/gun/energy/laser/complianceregulator = 1,
/obj/item/storage/bag/money/small/meager = 1
)
Expand Down
5 changes: 5 additions & 0 deletions code/modules/jobs/job_types/wrights.dm
Original file line number Diff line number Diff line change
Expand Up @@ -436,6 +436,11 @@
L.registered_name = H.name
L.update_label()

/datum/outfit/job/wrights/f13practitioner/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
if(visualsOnly)
return

ADD_TRAIT(H, TRAIT_TECHNOPHREAK, src)
ADD_TRAIT(H, TRAIT_GENERIC, src)
ADD_TRAIT(H, TRAIT_CHEMWHIZ, src)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
id = "human"
default_color = "FFFFFF"

species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR,HAS_FLESH,HAS_BONE)
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR,HAS_FLESH,HAS_BONE,NOGENITALS)
mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None")
use_skintones = USE_SKINTONES_GRAYSCALE_CUSTOM
skinned_type = /obj/item/stack/sheet/animalhide/human
Expand Down
8 changes: 4 additions & 4 deletions code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
Original file line number Diff line number Diff line change
Expand Up @@ -318,7 +318,7 @@

/obj/structure/closet/crate/mcgruffin/experimental_crate
name = "The Prototype"
desc = "It looks like it could be opened with the right crowbar..."
desc = "A crate made of titanium, with robust grooves going down its side. There's probably something good in here. If only you had the right crowbar..."
icon = 'icons/obj/crates.dmi'
icon_state = "prototype"
dense_when_open = TRUE
Expand Down Expand Up @@ -397,8 +397,8 @@
return

/obj/structure/closet/crate/mcgruffin/strangebird
name = "The Prototype"
desc = "It looks like it could be opened with the right crowbar..."
name = "Strange Bird"
desc = "It has an ominous feeling to it. Its eyes seem to drift along with you. You think you could open it with the right crowbar..."
icon = 'icons/obj/crates.dmi'
icon_state = "bird"
dense_when_open = TRUE
Expand Down Expand Up @@ -483,7 +483,7 @@

/obj/structure/closet/crate/mcgruffin/ark
name = "The Ark"
desc = "It looks like it could be opened with the right crowbar..."
desc = "It looks very, very old. Something powerful is surely inside it. If only you had the right crowbar..."
icon = 'icons/obj/crates.dmi'
icon_state = "ark"
dense_when_open = TRUE
Expand Down
6 changes: 3 additions & 3 deletions config/config.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21,16 +21,16 @@ $include policy.txt
# There are various options which are hard-locked for security reasons.

##Server name: This appears at the top of the screen in-game and in the BYOND hub. Uncomment and replace 'tgstation' with the name of your choice.
SERVERNAME Fallout: Interstate 80
SERVERNAME Fallout 13: New Reno

##Server tagline: This will appear right below the server's title.
SERVERTAGLINE [18+] Take a trip to Utah and see the Bonneville Salt Flats!
SERVERTAGLINE [18+] Take a trip to Nevada and see the New Reno arch!

##Server SQL name: This is the name used to identify the server to the SQL DB, distinct from SERVERNAME as it must be at most 32 characters.
SERVERSQLNAME pleasework

##Station name: The name of the station as it is referred to in-game. If commented out, the game will generate a random name instead.
STATIONNAME Wendover
STATIONNAME New Reno

## Put on byond hub: Uncomment this to put your server on the byond hub.
HUB
Expand Down
2 changes: 1 addition & 1 deletion config/motd.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!-- Most valid html will work in here, excluding images. -->

<h1>Welcome to Wendover!</h1>
<h1>Welcome to New Reno</h1>
<br>
We hope you have a lovely day!<br>
2 changes: 1 addition & 1 deletion fortune13.dme
Original file line number Diff line number Diff line change
Expand Up @@ -1902,6 +1902,7 @@
#include "code\modules\cargo\bounties\chef.dm"
#include "code\modules\cargo\bounties\item.dm"
#include "code\modules\cargo\bounties\special.dm"
#include "code\modules\cargo\exports\f13Cash.dm"
#include "code\modules\cargo\exports\manifest.dm"
#include "code\modules\cargo\exports\materials.dm"
#include "code\modules\cargo\packs\crimsoncaravan.dm"
Expand Down Expand Up @@ -2421,7 +2422,6 @@
#include "code\modules\jobs\job_types\SS13\engineering.dm"
#include "code\modules\jobs\job_types\SS13\janitor.dm"
#include "code\modules\jobs\job_types\SS13\medical_doctor.dm"
#include "code\modules\jobs\map_changes\map_changes.dm"
#include "code\modules\keybindings\bindings_atom.dm"
#include "code\modules\keybindings\bindings_client.dm"
#include "code\modules\keybindings\focus.dm"
Expand Down
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