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Commit 9f40eeb
94-int: V12 docs re-shoot against production 1.57.0
164 shots regenerated by tools/shots/release.sh (64 same, 133 drift, 32 layout incl. the 1.57 phone Play HUD below
the play row in touch-controls/sky-run-phone). Kept the 1.54 images where the run could not shoot them right:
free-assets/browser-materials (asset site unreachable from the slot), free-assets/material-applied (capture failed),
free-assets/phone and simulation/fluid-tank-drops (callout no longer fits) — re-shoot in the next docs pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>1 parent b63b321 commit 9f40eeb
513 files changed
Lines changed: 1126 additions & 1108 deletions
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- camera
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- debugger
- edit-in-blender
- explorer
- fluids
- free-assets
- game-rules
- import-optimize
- index
- interface
- invites
- loading
- lod
- materials
- measure-align
- mesh-editing
- modules
- node-editor
- nodes-allplayers
- nodes-behaviour
- nodes-camerarig
- nodes-charcontroller
- nodes-coderef
- nodes-delay
- nodes-flowfloat
- nodes-gamepadaxis
- nodes-gamepadbutton
- nodes-gametime
- nodes-gate
- nodes-getvariable
- nodes-hudinput
- nodes-hudlist
- nodes-hudrows
- nodes-hudscreen
- nodes-hudset
- nodes-hudtext
- nodes-hudtimer
- nodes-latch
- nodes-leaderboard
- nodes-movespeed
- nodes-once
- nodes-ongamestate
- nodes-peervariable
- nodes-possessnode
- nodes-rotor
- nodes-sequence
- nodes-setgamestate
- nodes-setvariable
- notifications
- particles
- people
- performance
- physics
- prefabs
- profiler
- publish-export
- race
- recording
- saving
- scatter
- settings
- simulation
- terrain
- touch-controls
- tours
- uv-editor
- water
- nodes
- tools/shots
- raw
- accessibility
- ai-assistant
- ai-build-with-an-agent
- ai-claude-connector
- appearance
- architecture
- avatars
- building-in-vr
- camera
- characters-and-motion
- code-workspace
- colliders
- community
- connection
- controls
- debugger
- edit-in-blender
- explorer
- fluids
- free-assets
- game-rules
- import-optimize
- index
- interface
- invites
- loading
- lod
- materials
- measure-align
- mesh-editing
- modules
- node-editor
- nodes-allplayers
- nodes-behaviour
- nodes-camerarig
- nodes-charcontroller
- nodes-coderef
- nodes-delay
- nodes-flowfloat
- nodes-gamepadaxis
- nodes-gamepadbutton
- nodes-gametime
- nodes-gate
- nodes-getvariable
- nodes-hudinput
- nodes-hudlist
- nodes-hudrows
- nodes-hudscreen
- nodes-hudset
- nodes-hudtext
- nodes-hudtimer
- nodes-latch
- nodes-leaderboard
- nodes-movespeed
- nodes-once
- nodes-ongamestate
- nodes-peervariable
- nodes-possessnode
- nodes-rotor
- nodes-sequence
- nodes-setgamestate
- nodes-setvariable
- notifications
- particles
- people
- performance
- physics
- prefabs
- profiler
- publish-export
- race
- recording
- saving
- scatter
- settings
- simulation
- terrain
- touch-controls
- tours
- uv-editor
- water
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