3.2.3
- Added an option to count server initialization ticks
- Added an option to add extra ticks per game load
- Added an option to Auto-Split instead of Auto-Resetting the timer
- Redesigned timer monitoring to no longer rely on memory injection
- Fixed some issues with time keeping, particularly with decimal precision
- Split Auto Start / Stop / Reset into 3 separate settings
- Cleaned up Setting-handling code
- Minor adjustments to settings UI
Hotfix 1
- Made Auto-Reset reset split-related states, even if it is disabled.
Hotfix 2
- Fixed splitter sometimes missing splits.
Hotfix 3
- Fixed Dangerous World's Auto-Start firing on loading a save anywhere on the first map.