Stars
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
a simple UI framework based on UGUI
Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架
Another fucking c# Steamworks implementation
This is a well defined-basic "Calendar UI" for Unity.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
CypherCore is an open source server project for World of Warcraft written in C#.
This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication feat…
A versatile Unity scroll view component that enables highly flexible animations.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image