Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
tiliv authored Sep 25, 2024
1 parent 3fa24b6 commit 9d5624e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ Future goals:
- Memoize components
- Magic skills cost HP
- No max HP, but the quality of the bed you use determines your HP when you wake up (This already works, but isn't widely deployed)
- Do better with the fight mode. Right now it's a flattened horizontal view of the same space but there aren't attack options, and fighting a moving enemy is like chasing a caribou through a shopping mall.
- Do better with the fight mode. Right now it's a flattened eye-level view of the same space with contextual background, but there aren't attack options, and fighting a moving enemy is like chasing a caribou through a shopping mall.
- Add spells and targeting. Magic is enabled by rings, which you can wear plenty of, but there are no spells yet
- Make the map visualizer editable locally, so that it becomes its own map builder
- Chests that contain items
Expand Down

0 comments on commit 9d5624e

Please sign in to comment.