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Added stdin command handling for lazymc #81

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I returned to personally investigate the issue I initially reported (#72 ). Since I'm not primarily a Rust developer, this journey wasn’t straightforward, but I did my best to incorporate stdin handling into the existing code.

Additionally, I conducted testing with a local Minecraft server, and so far, I haven’t encountered any significant issues or crashes.

I hope this change may be beneficial for others as well.

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