in namespace coroutine:
- routine_t create(std::function<void()> f);
- void destroy(routine_t id);
- int resume(routine_t id);
- void yield();
- TYPE await(TYPE(*f)());
- routine_t current();
- class Channel with push()/pop();
- Linux
- macOS
- Windows
#include "coroutine.h"
#include <iostream>
#include <chrono>
coroutine::Channel<int> channel;
string async_func()
{
std::this_thread::sleep_for(std::chrono::milliseconds(3000));
return "22";
}
void routine_func1()
{
int i = channel.pop();
std::cout << i << std::endl;
i = channel.pop();
std::cout << i << std::endl;
}
void routine_func2(int i)
{
std::cout << "20" << std::endl;
coroutine::yield();
std::cout << "21" << std::endl;
//run function async
//yield current routine if result not returned
string str = coroutine::await(async_func);
std::cout << str << std::endl;
}
void thread_func()
{
//create routine with callback like std::function<void()>
coroutine::routine_t rt1 = coroutine::create(routine_func1);
coroutine::routine_t rt2 = coroutine::create(std::bind(routine_func2, 2));
std::cout << "00" << std::endl;
coroutine::resume(rt1);
std::cout << "01" << std::endl;
coroutine::resume(rt2);
std::cout << "02" << std::endl;
channel.push(10);
std::cout << "03" << std::endl;
coroutine::resume(rt2);
std::cout << "04" << std::endl;
channel.push(11);
std::cout << "05" << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(6000));
coroutine::resume(rt2);
//destroy routine, free resouce allocated
//Warning: don't destroy routine by itself
coroutine::destroy(rt1);
coroutine::destroy(rt2);
}
int main()
{
std::thread t1(thread_func);
std::thread t2([](){
//unsupport coordinating routine crossing threads
});
t1.join();
t2.join();
return 0;
}