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AssetBundleLoadManager

Unity 加载AssetBundle管理工具

General notes

对AssetBundle进行批量打包、加载提取、实例化对象和回收。 “UnityAssets”目录是Unity Editor工具,将子文件夹拷入自己的工程。打开“Window->Pack AssetBundles Window”,配置AssetBundle相关参数,最后“Build”。另外,生成“AssetBundleLoadManager.dll”并拷入“Plugins”目录。即可在工程使用AssetBundle管理工具。

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Unity 加载AssetBundle管理工具

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