Build highly concurrent, distributed, and resilient message-driven applications on the JVM
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Updated
Jun 28, 2024 - Scala
Build highly concurrent, distributed, and resilient message-driven applications on the JVM
Cloud Native application framework for .NET
Self-paced training course to learn Akka.NET fundamentals from scratch
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Actor framework for Rust.
An Open Source Implementation of the Actor Model in C++
coobjc provides coroutine support for Objective-C and Swift. We added await method、generator and actor model like C#、Javascript and Kotlin. For convenience, we added coroutine categories for some Foundation and UIKit API in cokit framework like NSFileManager, JSON, NSData, UIImage etc. We also add tuple support in coobjc.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
A work-in-progress, open-source, multi-player city simulation game.
QP/C Real-Time Embedded Framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines
Orbit - Virtual actor framework for building distributed systems
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
A lightweight game server framework implemented with Actor Model
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
A developing game server framework,based on Entity Component System(ECS).
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
🌀 Pykka makes it easier to build concurrent Python applications.
Microservices library - scalecube-services is a high throughput, low latency reactive microservices library built to scale. it features: API-Gateways, service-discovery, service-load-balancing, the architecture supports plug-and-play service communication modules and features. built to provide performance and low-latency real-time stream-processing
Blazingly fast and light-weight Actor engine written in Golang
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