Java implementation of Binary Space Partitions
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Updated
Apr 14, 2016 - Java
Java implementation of Binary Space Partitions
Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)
Simple constructive solid geometry modeler application written with WebGL.
Unity tilemap editing tool. The tool uses BSP tree to generate completable dungeon floor layouts.
📐 Binary Space Partitions
A demo of binary-space-partitioning collision detection using JS
A Quake3Arena BSP and MAP file parser written in Java
A project that uses the technique of "Subdividing" values in a data tree.
A tiling window manager for Windows 10 based on binary space partitioning
Use Unity ECS to generate dungeon with BSP.
An import lib for Quake 3's BSP files
Massive crowd-dynamics steering/flocking emergency egress simulation developed under a DHS grant in 2006
An experimental DOOM Node Builder, written in C++
A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms.
GLOBE_3D: a real-time 3D Engine written in Ada
A Python tool for 3D adaptive binary space partitioning and beyond
A set of command line .NET Core programs and a library for interacting with the Binary Space Partition .bsp file format in the Source Engine created by Valve.
A tiling window manager for Windows 🍉
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