Basic raytracer in C++20 while attempting to use modules
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Updated
Nov 9, 2022 - CMake
Basic raytracer in C++20 while attempting to use modules
Simple examples of C++ modules and how to compile them in gcc and clang
Demo Application from the talk (COMPLETE BUILD)
Achilles Mila Deep Neural Network library provides an API to model, train and evaluate Recurrent Neural Networks. Mila utilizes the NVIDIA CUDA runtime and the CuDNN library for high-performance GPU acceleration.
Minimal working cross platform hello world modern cpp module example
OpenGL Framework on C++23
Get colourful texts on console with C++
MineSweeper written using Win32 and GDI+
Yet Another RESTFul Database - Implemented with C++20 - Under Construction!
Multiprocess Safe File Locking System for C++23 with a Python Wrapper
Experimental game engine research project with a focus on exploring different approaches to already solved problems
This is a two-pass assembler which converts assembly code into byte-code which can then be run on the virtual machine.
Xmake C++23 project template. Using C++ modules, github workflows for CI/CD (Windows and Ubuntu) and gtest for testing. Compiles with both GCC on Ubuntu and MSVC on Windows. See the linux.yml file for how to properly install GCC on ubuntu if you're having trouble.
The project provides common constructs that are useful for multithreading.
Explores many of the built-in thread synchronization objects and utilities in C++ 17/C++ 20, including std::thread, std::condition_variable, std::mutex, std::atomic, std::atomic::wait, std::async, std::future, std::for_each with execution_policy, and more. This project also contains a custom ParallelProcessor built with STL synchronization objects.
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