A small physics engine/framework for creating games.
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Updated
Mar 25, 2018 - C++
A small physics engine/framework for creating games.
A cross-platform 2D-focused game engine based on C++ and SFML.
Javascript web browser game featuring goats in a King of The Hill battle royale
This project has moved to a different repo, see cat-paw
HTML5 Microgame Engine that tries to bring an old school game development experience to the web
Public releases of the Rune Engine
Two-dimensional non-physics game library. Just CSharp game library
2D JavaFX scriptable and scalable game engine & configurable adventure game (maps, textures, entities, cutscenes, events...).
Game Engine Supporting One Mode (Human vs CPU) Implemented Through Heuristic Functions Minimax Algorithm!
Space war game
Processing Experience | Game Engine made in Processing for Saxion UAS | CMGT
AURAVIRTUAL is an in-progress Game-engine for macOS built-in over VulkanSDK
A 2D trivia game created for FBLA in a custom designed game engine
SanCasia Zero: Base: Implementations of the most common components and systems
A 3D GameEngine based on OpenGL
Transcendent Engine application engine.
A 2D game engine built with WebGL and Typescript
a 2d game engine/creator for web, windows, mac, linux!
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