A fast C++20 3D game engine for modern devices, with wide platform support
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Updated
Jun 28, 2024 - C++
A fast C++20 3D game engine for modern devices, with wide platform support
🤘 TT-NN operator library, and TT-Metalium low level kernel programming model.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Open deep learning compiler stack for cpu, gpu and specialized accelerators
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
microsoft/Phi-3-vision-128k-instruct for Apple MLX
Educational Swift port of steamworks demo
Uniform API for compute shaders in OpenGL and Metal
A cross-platform render-graph based rendering system written in Swift
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