Third Party Network Play Server/Client for Touhou Project PoFV
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Updated
May 18, 2019 - C#
Third Party Network Play Server/Client for Touhou Project PoFV
C# SDK for the Hathora Cloud API
An Online Card-game, based on NodeJS, socket.io, and React.
Gamerse is a multiplayer gaming portal which offers a thrilling gaming experience with two games: Snakes and Tic Tac Toe. It has various features to enhance your gaming experience, including real-time challenges, in-game chat, personal messaging, a global chat for connecting with strangers, and 'Explore' tab to discover new friends.
This is my personal first dip into multiplayer game development. I want to explore setting up a dedicated server for multiplayer games, developing the respective client as well as trying to develop "cheat" clients and then in turn try to develop some anti-cheat capabilities on the server side.
transparent, multiplayer, web chess
The server for a prototype in-browser NFT brawler for the Bobbleheads project on Fantom. Made public for archiving+preservation+showcasing.
Networked FPS using the Lidgren Network Library
Multiplayer server for card games
🕹️ The tic-tac-toe game with multiplayer mode using websocket
Es una White-Box de un escenario multijugador hecho en Unity, con su propio Servidor Dedicado programado desde cero en Visual Studio.
Official documentation for Brutal Grounds' Dedicated Server Binary.
Battleships HTML 5 Multiplayer EventSource-AJAX-PHP server Game
A good starting point if you want to create a simple web multiplayer game based on ReactJS and NodeJS.
A teamwork oriented multiplayer game
Basic NodeJS/Express version of a data transmission backend for a MultiplayAR system
A JavaScript Game You can play on any browser Developed by Using HTML CSS and JavaScript
2D Space Shooter sample Unity NGO deployed on Hathora Cloud
A game of cooperation and betrayal for dozens of players.
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