Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
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Updated
Jun 30, 2024 - C++
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
A modern cross-platform low-level graphics API
A 3d gaussian splatting renderer in C++ and OpenGL
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
Cross Platform D-Lang Game Engine with scripting support
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Sample projects demonstrating the usage of Diligent Engine
Real-time 3D visualization of space.
Visualizer with simple gameplay and editor.
Software Framework for Audio/Visual/Interactive Real-Time Applications
A modern cross-platform low-level graphics library and rendering framework
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
A basic architecture blueprint for 3D rendering in Android using Kotlin and OpenGL ES 2.0.
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