pbr
Here are 355 public repositories matching this topic...
3D engine with modern graphics
-
Updated
Jun 29, 2024 - C++
🎨 The project is designed to create a physically-based rendering at mikumikudance.
-
Updated
Jun 23, 2024 - HLSL
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
-
Updated
Oct 12, 2019
A modern cross-platform low-level graphics library and rendering framework
-
Updated
Jun 25, 2024 - Batchfile
A shader-based software renderer written from scratch in C89
-
Updated
Mar 6, 2021 - C
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
-
Updated
Jun 29, 2024 - C++
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
-
Updated
Jan 4, 2024 - C++
JavaScript/WebGL glasses virtual try-on widget. Real-time camera experience, robust to all lighting conditions, high-end 3D PBR rendering, easy integration, fully customizable.
-
Updated
Jun 26, 2024 - JavaScript
Madumpa's URP Stylized Lit Shader Repository
-
Updated
Dec 2, 2023 - C#
An open-source format and tools for game developers 🎮
-
Updated
Dec 6, 2022 - C#
The Dæmon game engine. With some bits of ioq3 and XreaL.
-
Updated
Jun 30, 2024 - C++
Improve this page
Add a description, image, and links to the pbr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pbr topic, visit your repo's landing page and select "manage topics."