A high performance general purpose code execution engine.
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Updated
Jun 24, 2024 - JavaScript
A high performance general purpose code execution engine.
From the Book: Create Compelling Science and Engineering Simulations Using the Godot Engine, Copyright 2024 Burney Waring, ThankGod Egbe, Lateef Kareem
A simple Mandelbrot zoom, made using the OpenGL and the Piston crate in Rust. Currently it is quite slow, but there are plans to parallelize it soon. Crank up the ITERATIONS constant for a deeper zoom, or the GRAPH_SCALE constant for more pixels (at the risk of your own CPU). Magic numbers were sourced from the video below:
The Lord of Gifs! ...Hahahaha shut up.
This is my first proper attempt at making something in Rust. It is a classic Conways game of life, with rendering performed using the Piston crate. I used code from one of the Piston Tutorial examples on making a spinning square, and made modifications mostly in the App Implementation. See original code below:
🚀 Asteroids-like arcade game implemented in Rust ✨
My first bigger project in Rust
Rust implementation of AI behavior trees.
Dresser-un-fonctionnaire.com
Simple clone of the game Battle City written in rust
A simple Battleship game written in Rust, using the Piston game engine
A telegram bot to execute code, written in Rust. Leverages
2d raycasting
Super Mario bros game using Rust Piston game engine
A game inspired by the nice visualization of a problem from the 52nd IMO (International Mathematical Olympiad)
A library for 2D graphics, written in Rust, that works with multiple back-ends
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