A simple graphics ray tracer coded in Rust
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Updated
Oct 7, 2017 - Rust
A simple graphics ray tracer coded in Rust
ScalaRay - Ray tracer based on pbrt (see http://pbrt.org) written in Scala 2.8
Uses Phong illumination
C++ multi-threaded raytracer experiment with anti aliasing, motion blur, depth of field and other features
Learning about raytracing, 3D objects, and physics simulations from the groundup.
Simple Dart raytracer. Heavily based on the awesome work at https://github.com/ssloy/tinyraytracer
A simple spheres ray tracer made with Rust based on Peter Shirley's book
Raytracer in C using the MLX final grade 70/100
Rayray is a baby ray tracer written in C++.
Yet Another Ray Tracer - Incredibly trivial multi-thread ray-tracer written in plain, understandable C++
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