Volumetric cloud modeling and rendering for Blender.
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Updated
Sep 9, 2017 - C++
Volumetric cloud modeling and rendering for Blender.
Fork from the most simple HTML rendering engine I was able to find. Currently consist of around 8 states for tokenizer state machine, planning to add more in order to understand the flow better (https://www.w3.org/TR/2011/WD-html5-20110113/parsing.html). Or might even strip the whole thing down to bare essentials and then build it back up to hav…
iOS 弹幕库 OCBarrage, 同时渲染5000条弹幕也不卡, 轻量, 可拓展, 高度自定义动画, 超高性能, 简单易上手; A barrage render-engine with high performance for iOS. At the same time, rendering 5000 barrages is also very smooth, lightweight, scalable, highly custom animation, ultra high performance, simple and easy to use!
iOS 弹幕库 OCBarrage, 同时渲染5000条弹幕也不卡, 轻量, 可拓展, 高度自定义动画, 超高性能, 简单易上手; A barrage render-engine with high performance for iOS. At the same time, rendering 5000 barrages is also very smooth, lightweight, scalable, highly custom animation, ultra high performance, simple and easy to use!
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