shader
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Colorful Conway's Game Of Life in OpenGL / GLSL
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Nov 25, 2015 - C++
GSoC application sample
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Nov 26, 2015 - C++
Copy of dithering code by Brent Werness (Koloth) invented for Obra Dinn
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Feb 28, 2016 - Processing
Raymarching x Rigidbody interaction example.
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Mar 20, 2016 - GLSL
Worley noise implementation for WebGL shaders
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May 6, 2016 - GLSL
glsl function for making cosine palettes
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May 11, 2016 - JavaScript
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
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Jun 20, 2016 - C++
This module implements a volumetric light scattering effect(godrays)
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Jun 29, 2016 - JavaScript
Unity3D Raymarching Simple Implementation.
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Sep 26, 2016 - GLSL
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