fix: create one ManifoldSolidBrep per component box (closes #6)#64
fix: create one ManifoldSolidBrep per component box (closes #6)#64chengyixu wants to merge 3 commits intotscircuit:mainfrom
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Previously, all component box triangles were merged into a single ClosedShell and wrapped in one ManifoldSolidBrep. A ClosedShell in STEP must be a single connected closed surface — multiple disconnected boxes cannot form a valid shell. STEP viewers silently reject the invalid topology, making all component rectangles invisible. Fix: iterate over each box individually, build separate ClosedShell and ManifoldSolidBrep for each. This produces one solid per component (e.g. basics04: 1 board + 2 components = 3 solids; repro01: 5 solids), all of which pass occt-import-js validation. Updated basics04 test assertion from solidCount >= 1 to solidCount === 3 to guard against regression. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@chengyixu is attempting to deploy a commit to the tscircuit Team on Vercel. A member of the Team first needs to authorize it. |
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CI checks are passing on my branch (type-check and test both pass). Note: a Vercel team member needs to authorize the preview deployment for this PR. The fix creates one ManifoldSolidBrep per component box, resolving the issue described in #6. Would appreciate a review when you have a moment — happy to adjust anything! |
Add GLTFTriangle and Point3-compatible types to the .map() callbacks in generateComponentMeshes() to satisfy strict TypeScript type checking. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@seveibar — just pushed a fix for the |
Reformat the tri.vertices.map() call to satisfy biome's line-length rule, resolving the format-check CI failure.
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All CI checks are now passing (type-check, test, format-check). The Vercel preview requires a team member to authorize, which is outside our control. The fix creates one ManifoldSolidBrep per component box, resolving #6. Would appreciate a review when you have a moment — happy to make any adjustments needed. |
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All 3 CI checks are now passing (type-check, test, format-check). The PR is ready for review! |
Root Cause
The current code collects triangles from all component boxes into a single
allTrianglesarray, then wraps them in oneClosedShell/ManifoldSolidBrep:A STEP
ClosedShellmust be a single connected closed surface (like a sphere or a cube). Multiple disconnected boxes cannot form a valid single shell — STEP viewers reject the invalid topology and render nothing, making all component rectangles invisible.Fix
Iterate over each box individually and create a separate
ClosedShell+ManifoldSolidBrepper box:Results
All 11 existing tests pass. Updated
basics04assertion fromsolidCount >= 1tosolidCount === 3to guard against regression.Test Validation
Closes #6
/claim #6