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BuildBundleInfo.cs脚本下
/// <summary> /// 是否包含指定资源 /// </summary> public bool IsContainsAsset(string assetPath) { foreach (var buildAsset in MainAssets) { if (buildAsset.AssetInfo.AssetPath == assetPath) { return true; } } return false; }
如果一个收集器下资源收集太多,编辑器启动时会特别卡顿。把这一块处理了下,感觉流畅了不少
The text was updated successfully, but these errors were encountered:
感谢反馈,可以用字典存储来查询。后面版本优化
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BuildBundleInfo.cs脚本下
如果一个收集器下资源收集太多,编辑器启动时会特别卡顿。把这一块处理了下,感觉流畅了不少
The text was updated successfully, but these errors were encountered: