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On launch, the first thing we do is get a mission. So, we need to build the following functionality in interop:
Get mission data as JSON from AUVSI server
Start a service on the interop client (ideally, in its own thread).
Unpack the JSON and store it into a single message Mission.msg. This message is kept in memory until:
The interop client receives a request for a mission. At that point, it will pass the mission to the requestor.
You can compose messages, so rather than passing in FlyZoneArrays, ObjectArrays, and so on, just pack them into a single message when the mission data is received.
The text was updated successfully, but these errors were encountered:
On launch, the first thing we do is get a mission. So, we need to build the following functionality in interop:
Mission.msg
. This message is kept in memory until:You can compose messages, so rather than passing in FlyZoneArrays, ObjectArrays, and so on, just pack them into a single message when the mission data is received.
The text was updated successfully, but these errors were encountered: